public class CharacerProperties
{
    /// <summary>
    /// 攻击力
    /// </summary>
    public float AD { get; set; }
    /// <summary>
    /// 攻击力加成
    /// </summary>
    public float BonusAD { get; set; }
    /// <summary>
    /// 法术伤害
    /// </summary>
    public float AP { get; set; }
    /// <summary>
    /// 法术伤害加成LunaProperties
    /// </summary>
    public float BonusAP { get; set; }

}